I was absolutely obsessive about it until my guild lost interest, WoW happened, the NGE happened, and life happened. With that combo, you could say that SWG was destined to be my game. I was a big fan of the economy-centered sandbox design of Raph Koster thanks to Ultima Online, and if stanning had existed in the ’90s, yeah, that would’ve applied to me and the whole Star Wars franchise. I had been playing MMORPGs almost six years already when my guild landed in SWG in 2003. We go back a long way, Star Wars Galaxies and me. Research, you know? So I emerged on Tatooine, scribbled down a plan, and got to work.Īnd I haven’t really wanted to play anything else since. I didn’t really expect much, but I decided to give it a try, figuring at least I’ve have something to talk about on the next podcast. I bookmarked it, and one bored day in July, I sat down and figured out how to get it up and running. In fact, it was one of you lovely readers who suggested during our Star Wars Galaxies 15th anniversary stream on the original SWGemu that we try out a semi-new emulator, an NGE emulator, one called Legends. If you’ve followed the Massively OP Podcast this summer or read any of my ramblings in Daily Grinds and WRUPs, you probably know that I fell into a nostalgia trap, the best kind of nostalgia trap because it’s not really nostalgia at all.
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